Ultima 5 Redux

Produced by: Brad Hannah
Website: Ultima 5 Redux @ WordPress.com
Website: Ultima 5 Redux @ GitHub

Ultima 5 Redux (Windows)
Ultima 5 Redux (Windows)

The latest (more or less) build of Ultima 5 Redux for Windows.


Ultima 5 Redux (Mac OS)
Ultima 5 Redux (Mac OS)

The latest (more or less) build of Ultima 5 Redux for Mac OS.


Ultima 5 Redux (Linux)
Ultima 5 Redux (Linux)

The latest (more or less) build of Ultima 5 Redux for Linux.


Ultima 5 Redux – Alpha Demo (Windows)
Ultima 5 Redux – Alpha Demo (Windows)

The February 24, 2020 alpha release of Ultima 5 Redux, for Windows. Full installation instructions can be found here.


Ultima 5 Redux – Alpha Demo (OS X)
Ultima 5 Redux – Alpha Demo (OS X)

The February 24, 2020 alpha release of Ultima 5 Redux, for OS X. Full installation instructions can be found here.

Ultima 5 Redux is, per the developer’s description of it, “a remake of Ultima 5 with improved graphics and combat that utilizes original game data to ensure the core game is as close to the original as possible.” What that means, practically, is that Brad Hannah is using the Unity engine to take the original data for Ultima 5 to create a voxel-based, isometric 3D reworking of the game.

Said remake maintains an overall old-school aesthetic; it uses the Ultima 5 tileset as the basis for its graphics. However, it does add a few more modern contrivances, including improved ambient and twilight lighting, voxel-based models, and will in due time feature a vastly improved UI for controls and conversations.

3 Responses

  1. Cambragol says:

    Lots of updates on the development blog for this project. Very fun stuff. The alpha works really nice and gives a good taste of what it may be like when completed.
    He has also combined the project into a single github repository now, I think, so one of the links above is not working anymore.

  1. March 3, 2020

    […] there are Windows and OS X versions available — via the link above, or from the project entry here at the Codex. As to the aforementioned changes, Brad has this to […]

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